
PROFESSION SYSTEM
What Are Professions?
Professions represent a character's in-character trade, craft, service, or knowledge specialization. Unlike Wealth dots, which reflect passive monthly income from long-standing holdings or noble influence, Professions allow players to earn income actively through roleplay and downtime.
Professions offer:
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Income separate from Wealth stipends
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Access to special services or trade goods
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Narrative grounding for equipment, contacts, and bonuses
They are designed to work within both scenes and downtime windows.
Profession Categories
professions are grouped into Professions are grouped into thematic categories based on the type of labor or service offered. Below is a master list with category, examples, rank availability, and common requirements for advancement.categories based on the type of labor or service offered:
Profession Ranks
Professions use a 3-dot ranking system (● to ●●●) to represent a character’s expertise and influence in their chosen field. This mirrors the World of Darkness format and integrates smoothly into Seyruun’s core mechanics.
XP ADVANCEMENT COSTS
Raising a Profession rank requires both XP and an in-character justification such as mentorship, guild sponsorship, commission reputation, or crafted work of significance.
Characters are limited to one active profession unless otherwise approved by the Storyteller team.
Income by Profession Rank
Each downtime cycle (typically once per in-game month), players may submit a profession-based income request. This allows them to earn value outside of Wealth dots through active work or passive services tied to their profession.
Base Stipends (Passive or Standard Services):
Custom Work, Projects, and Commission-Based Earnings:
Profession income can be scaled beyond the base payouts depending on the task type. Below are example breakdowns:
All income beyond the base stipend must be accompanied by supporting logs, roleplay summaries, or detailed project descriptions.
Storytellers reserve the right to adjust or deny payouts depending on:
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Roleplay quality
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World state and region
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Material availability or market saturation
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Degree of creativity and profession consistency
Profession Benefits and Roleplay Integration
Professions serve as an auxiliary advancement path parallel to Wealth and combat systems. They enable characters to grow socially, economically, and narratively through specialized non-combat activity.
To Earn Profession Rewards:
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Submit a log, short write-up, or request in downtime channels
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Record all earned income, XP, and bonuses in your character ledger
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Maintain narrative and mechanical consistency with your claimed profession
Profession-Based Rewards Include:
XP GUIDELINES BY RANK
XP rewards are additive across downtime scenes but are capped at 10 XP per month from profession activity. Exceptions may be made by STs for major-scale projects, events, or long-term regional impact.
Storytellers may also grant bonus XP for:
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Innovation or invention in your field
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Forming trade routes, businesses, or schools
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Creating mentorship opportunities for other players
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Generating economic, cultural, or magical shifts in the region
This system rewards consistent contribution, creativity, and collaborative worldbuilding through economic and social storytelling.
XP is awarded at Storyteller discretion and may vary based on setting, scale, and effort.
Professions can directly contribute to:
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Concord advancement
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Social or economic scene influence
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Quest-world interactions
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Long-term infrastructure like temples, libraries, or guild halls
Profession activity may also grant access to:
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Unique tools or resources
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Contacts or buyers
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Personal item crafting (if applicable)